Tier List
Ranks firearms into S/A/B/C/D tiers for a single game stat.
- stringHeadererforderlich
Ihr API-Schlüssel.
Authorization: Bearer <key>wird ebenfalls akzeptiert.
- stringstandard
damageWhich stat to tier by
- Akzeptiert
- Beispiel
- string
Restrict the tier list to a category slug
- Beispiel
- object
The response payload.
- string
Which statistic this row is about, named as the field is:
weightEmptyG,damage. - object
Firearms grouped into tiers, strongest first.
- object[]
Top tier for this stat.
- object[]
Second tier.
- object[]
Third tier.
- object[]
Fourth tier.
- object[]
Bottom tier for this stat.
- 400
VALIDATION_ERROR - 401
UNAUTHORIZED - 403
FORBIDDEN - 429
RATE_LIMITED - 500
INTERNAL_ERROR
Requires Builder tier or higher.
Valid stats: damage, accuracy, range, fireRate, mobility, recoilControl, reloadSpeed, concealment.
Omit the stat parameter to rank by a composite score across all 8 stats.
Tiers use percentile bucketing: S (90th+), A (75-90th), B (50-75th), C (25-50th), D (<25th).
- Mindeststufe
- Builder+
- Monatskontingent
- 25,000/mo
- Anfragerate
- 60/min
- Tageslimit
- 2,000
Die Werte gelten für die Mindeststufe dieses Endpunkts. Höhere Stufen erhöhen alle Limits.