Material Breakdown
Returns the material distribution for each major component: frame, slide, barrel, and stock.
- stringHeadererforderlich
Ihr API-Schlüssel.
Authorization: Bearer <key>wird ebenfalls akzeptiert.
- object
The response payload.
- object[]
Frame materials, and how many firearms use each.
- string
The material as recorded on the firearm.
- integer
How many records fall in this bucket.
- object[]
Slide materials, and how many firearms use each.
- string
The material as recorded on the firearm.
- integer
How many records fall in this bucket.
- object[]
Barrel materials, and how many firearms use each.
- string
The material as recorded on the firearm.
- integer
How many records fall in this bucket.
- object[]
Stock materials, and how many firearms use each.
- string
The material as recorded on the firearm.
- integer
How many records fall in this bucket.
- 400
VALIDATION_ERROR - 401
UNAUTHORIZED - 403
FORBIDDEN - 429
RATE_LIMITED - 500
INTERNAL_ERROR
Requires Studio tier or higher.
Materials are sorted by count descending within each component.
Firearms without a value for a given component are excluded from that breakdown.
- Mindeststufe
- Studio+
- Monatskontingent
- 150,000/mo
- Anfragerate
- 120/min
- Tageslimit
- 10,000
Die Werte gelten für die Mindeststufe dieses Endpunkts. Höhere Stufen erhöhen alle Limits.