client.firearms.getGameProfile()
Get the full game profile for a firearm.
getGameProfile(id: string): Promise<APIResponse<GameProfile>>- stringheaderrequired
Your API key.
Authorization: Bearer <key>is accepted in its place.
- stringrequired
Resource slug ID
- Accepts
- a lowercase slug: letters, digits and hyphens
- Example
- GameProfile
Game stats for a firearm plus its derived archetype classification.
- string
Slug of the firearm this profile is for.
- string
Display name, as the maker writes it.
- integer | null
Editorial game statistic, 0-100. Not a measured figure. These are balance numbers for game use and are not derived from the ballistics above.
- integer | null
Editorial game statistic, 0-100. Not a measured figure.
- integer | null
Editorial game statistic, 0-100. Not a measured figure.
- integer | null
Editorial game statistic, 0-100. Not a measured figure.
- integer | null
Editorial game statistic, 0-100. Not a measured figure.
- integer | null
Editorial game statistic, 0-100. Not a measured figure.
- integer | null
Editorial game statistic, 0-100. Not a measured figure.
- integer | null
Editorial game statistic, 0-100. Not a measured figure.
- GameArchetype
The role a firearm's game profile assigns it.
- string[]
The statistics this firearm scores highest on.
- string[]
The statistics it scores lowest on.
- 400
VALIDATION_ERROR - 401
UNAUTHORIZED - 403
FORBIDDEN - 404
NOT_FOUND - 429
RATE_LIMITED - 500
INTERNAL_ERROR
- Minimum tier
- Builder+
- Monthly quota
- 25,000/mo
- Rate limit
- 60/min
- Daily cap
- 2,000
Figures shown are for this endpoint's minimum tier. Higher tiers raise every limit.