client.game.balanceReport()
Get a balance report showing outlier firearms. Identifies firearms whose game stats deviate significantly from the average, useful for game balancing.
balanceReport(params?: BalanceReportParams): Promise<APIResponse<BalanceEntry[]>>- stringHeadererforderlich
Ihr API-Schlüssel.
Authorization: Bearer <key>wird ebenfalls akzeptiert.
- numberstandard
20How far from the mean a stat must sit to be flagged
- Bereich
- 0 – 100
- Beispiel
- object[]
The response payload.
- string
Slug of the firearm this row belongs to.
- string
Display name of the firearm this row is about.
- object[]
Every stat on this firearm that sits further from the mean than
threshold. - string
Which statistic this row is about, named as the field is:
weightEmptyG,damage. - number
This firearm value for the stat.
- number
Arithmetic mean across the records counted.
- number
Standard deviation across the records counted.
- number
Standard deviations from the mean. Positive is above it; the sign says which way the firearm is out of line.
- 400
VALIDATION_ERROR - 401
UNAUTHORIZED - 403
FORBIDDEN - 429
RATE_LIMITED - 500
INTERNAL_ERROR
- Mindeststufe
- Studio+
- Monatskontingent
- 150,000/mo
- Anfragerate
- 120/min
- Tageslimit
- 10,000
Die Werte gelten für die Mindeststufe dieses Endpunkts. Höhere Stufen erhöhen alle Limits.